Bighani RPG Open Beta (Thesis Game)
loading might take a bit longer the first time you boot up the game c:
BIGHANI RPG (Fast Testing Version)
This particular game will be submitted as a component of our academic project for our university courses "Thesis 1" & "Thesis 2".
Help us find bugs in the game that we are developing for our university thesis :)
Project Goal(s): Make Filipino Folklore and Culture appeal to the students / Make learning educational content more entertaining through video games.
Thesis Goal: To properly simulate the behaviors of Lower Philippine Mythological Creatures.
CONTROLS
- WASD/ARROWS = movement (hold Shift to sprint)
- SPACEBAR/ENTER = interact
- 0 = cancel / back / menu
- LEFT CLICK = movement
- RIGHT CLICK = cancel / back / menu
CREDITS
- Programming = Sotelo, K.
- Data Analytics = Sebiano, E.
- Artworks = Dela Cruz, J | Rivero, E.
PRIVACY POLICY
We prioritize User Privacy and Data Security. When it comes to in-game data, we want to assure you that your data is exclusively stored in your own computer(s). We do not extract any data you enter while playing. This means that your game progress, settings, and other related data are saved locally on your device(s) and not transmitted or stored on our servers or any external databases.
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Comments
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mate this is way more extensive than i expected. the folklore beasts lookreally cool i think they all have custom pixelart, right? also there is tutorial, thirst and hunger systems? that seems like a complete extra, but makes the gameplay more engaging. also full mobile support! 🦧 the overworld works a bit sluggish on my device but i do have an older phone, would probably run smooth on a new or flagship model
i am actually gonma continue playing this, looking forward to 100%ing the bestiary
thnk u so much broo, yeah the monsters are computationally expensive!
theres over a hundred of them running at the map hahaha. ill work on optimizing em. thank u for the feedback bro/sis ^^.